INTERACTIVE MEDIA & COMPUTER ARTS WITH VISUAL SPECIAL EFFECTS, ANIMATION &
MODEL MAKING 
YEAR 1

 

ALEX WHITE


Developing models that use norse mythology as the basis and suggest the old gods.

 
 
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ALFIE BIRD


Character development and comic book storyboarding, using a post apocolyptic theme, both dark and grisly.

 
 
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ALICE CAWDRON


Development of humorous posters and illustrations based on Conspiracy Theories.

 
 
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ASHLEY MORTON


Concept art and animation inspired by the Chinese Zodiac, astrology and horoscopes exploring how zodiac animals can be portrayed using traits and characteristics associated with them.

 
 
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BENJAMIN SMITH


Devlopment and production of an alternate reality gun from a slightly more advanced military era.

 
 
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BLADE BUTLER


Focusing on the 1960s psychedelic era and exploring a new form of seeing through an experimental drug.

 
 
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CAITLIN SMITH


Development of a zine including writing and illustrations and possibly models based on the greek myth of Atlantis.

 
 
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CHARLIE BAILEY

Development of a digital journal with illustrations that tell the story of an aspiring pirate who learns quickly that a pirate’s life isn’t all she thought it would be.

 
 
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CHARLOTTE TOMS


An exploration into the influences of mythology and fairytales on people and everyday life via a series of illustrations.

 
 
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COREY SADLER


Board culture and slacker design for -t-shirt and skate company.

 
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ELLIE CIRKET


Planning and creation of a model based upon that of a Victorain murder scene.

 
 
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FELIX L’ESTRANGE

Development of a collection of short animations based on vampires attempting to live in modern day society.

 
 
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HAYLEY SANTOS


An exploration of strange creatures that exist beneath the sea, hidden but suggested in myth.

 
 
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HEIDI WATSON


"What no one tells" edging into the world of the dark web and inspired by the mystery boxes but with a darker side.

 
 
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JACK GAMBLE

Developing a monster-like super soldier character to depict a story revolving around a theme of human experimentation based on 'what no one tells'.

 
 
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JACK KEMP


In a future, far, far away, there is a battle, a chase, a robot and a smuggler.....

 
 
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JACOB DANIELS


A fantasy world developed in 3D celebrating the era of Medieval battles and strange quests.

 
 
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KIERAN OSBORN


Comic book design based on characters that exist in the 1700's during the grand pirate era.

 
 
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KLAUDIA SPIECHOWICZ


The development of a potential comic about first contact with an alien species.

 
 
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LILY HENSHALL-HOWAR


Working from an interest and connection to First Nation culture and myths to create a new clothing brand and promotional animations.

 
 
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LUCY GATHERCOLE


Development of a model representing the untold truth about outer space, the unexplored theories around the moon and the hidden reality of the astronomical world.

 
 
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MIA MORAN


The masks we wear and the way we hide.

 
 
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NOAH DONNELL


A short horror film about a man in isolation.

 
 
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REBECCA HAYHURST


A strange new creature has grown beneath the sea, the Seasap.

 
 
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RHYS OWEN


A strange consortium has ascended - illsuration and design tells the tale.

 
 
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SAMUEL BENNETT


Designing and creating a model gun weapon and prop set from the post apocalyptic future where chaos begins.

 
 
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SAMUEL DREAU


A moment in WWII - model development

 
 
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SHANE WISSNER


Development of a film/trailer based on different book genres and tv series and a focus upon fight sequences and shot cohesion.

 
 
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THOMAS STEBBINGS

Pre and post-production of a music video for the song ‘Dancing on the moon’ by Tyler Gorman usign live footage and animated scenes.

 
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VAUGHAN BRINKMAN


A full-scale helmet and a jetpack inspired by the Rocketeer, made with EVA foam and other materials, a homage to a bygone era.

 
 
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VILAWAN TAWEESAENG

Comic art and design work based on the hidden world of the night.

 
 
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WIKTORIA IZYDORCZYK

Comic book concept art developing two characters elementals - one controls fire, the other water.

 
 
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©2020 by VEXED - West Suffolk College Art & Design Showcase 2020