INTERACTIVE MEDIA & COMPUTER ARTS WITH VISUAL SPECIAL EFFECTS, ANIMATION &
MODEL MAKING
YEAR 1
ALEX WHITE
Developing models that use norse mythology as the basis and suggest the old gods.
ALFIE BIRD
Character development and comic book storyboarding, using a post apocolyptic theme, both dark and grisly.
ALICE CAWDRON
Development of humorous posters and illustrations based on Conspiracy Theories.
ASHLEY MORTON
Concept art and animation inspired by the Chinese Zodiac, astrology and horoscopes exploring how zodiac animals can be portrayed using traits and characteristics associated with them.
BENJAMIN SMITH
Devlopment and production of an alternate reality gun from a slightly more advanced military era.
BLADE BUTLER
Focusing on the 1960s psychedelic era and exploring a new form of seeing through an experimental drug.
CAITLIN SMITH
Development of a zine including writing and illustrations and possibly models based on the greek myth of Atlantis.
CHARLIE BAILEY
Development of a digital journal with illustrations that tell the story of an aspiring pirate who learns quickly that a pirate’s life isn’t all she thought it would be.

CHARLOTTE TOMS
An exploration into the influences of mythology and fairytales on people and everyday life via a series of illustrations.
COREY SADLER
Board culture and slacker design for -t-shirt and skate company.
ELLIE CIRKET
Planning and creation of a model based upon that of a Victorain murder scene.
FELIX L’ESTRANGE
Development of a collection of short animations based on vampires attempting to live in modern day society.
HAYLEY SANTOS
An exploration of strange creatures that exist beneath the sea, hidden but suggested in myth.
HEIDI WATSON
"What no one tells" edging into the world of the dark web and inspired by the mystery boxes but with a darker side.
JACK GAMBLE
Developing a monster-like super soldier character to depict a story revolving around a theme of human experimentation based on 'what no one tells'.
JACK KEMP
In a future, far, far away, there is a battle, a chase, a robot and a smuggler.....
JACOB DANIELS
A fantasy world developed in 3D celebrating the era of Medieval battles and strange quests.
KIERAN OSBORN
Comic book design based on characters that exist in the 1700's during the grand pirate era.
KLAUDIA SPIECHOWICZ
The development of a potential comic about first contact with an alien species.
LILY HENSHALL-HOWAR
Working from an interest and connection to First Nation culture and myths to create a new clothing brand and promotional animations.
LUCY GATHERCOLE
Development of a model representing the untold truth about outer space, the unexplored theories around the moon and the hidden reality of the astronomical world.
MIA MORAN
The masks we wear and the way we hide.
NOAH DONNELL
A short horror film about a man in isolation.
REBECCA HAYHURST
A strange new creature has grown beneath the sea, the Seasap.
RHYS OWEN
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A strange consortium has ascended - illsuration and design tells the tale.
SAMUEL BENNETT
Designing and creating a model gun weapon and prop set from the post apocalyptic future where chaos begins.
SAMUEL DREAU
A moment in WWII - model development
SHANE WISSNER
Development of a film/trailer based on different book genres and tv series and a focus upon fight sequences and shot cohesion.
THOMAS STEBBINGS
Pre and post-production of a music video for the song ‘Dancing on the moon’ by Tyler Gorman usign live footage and animated scenes.
VAUGHAN BRINKMAN
A full-scale helmet and a jetpack inspired by the Rocketeer, made with EVA foam and other materials, a homage to a bygone era.
VILAWAN TAWEESAENG
Comic art and design work based on the hidden world of the night.
WIKTORIA IZYDORCZYK
Comic book concept art developing two characters elementals - one controls fire, the other water.